Mr. Crambo

Crambo is a rhyming parlor game with roots extending back to at least the 14th century, when it was known by the name ABC of Aristotle according to historical records. The game, sometimes referred to as capping the rhyme, involves players generating rhyming words or verses. The term crambo has additionally been applied to describe a specific type of doggerel poetry characterized by its exhaustive exploration of all possible rhymes for a given word. The game represents an enduring tradition in wordplay and linguistic entertainment.